USC Virtual Classroom Prototype

PROJECT DESCRIPTION
The virtual classroom aims to bring learning into the future by making online learning more interactive.
CLIENT
Grab Games
OBJECTIVES
PROJECT TYPE
Virtual Reality
- Bring online classrooms into the future
- Create a more interactive learning experience
- Produce a working prototype
FINAL PRODUCT

When you enter, you’ll find yourself in a normal classroom. However, the teacher can transport their students to strange new places and do impossible things. 

 

It allows for the typical classroom experience and more, all from the comfort of your own home.

THE IDEA
As online school becomes a necessity during the global pandemic, the need for a better online learning system has become clear.
 
The Virtual Classroom prototype embodies the vision for a more immersive, interactive online classroom. The virtual design principles break the restraints of a normal classroom and allow students to be more engaged with the subject.
BRINGING IDEAS TO LIFE
The Doodle People was tasked with bringing this vision to life and creating a working prototype for the Oculus Quest Virtual Reality Headset. The team went through multiple iterations, revising the aesthetics, features and multiplayer functions.
THE FUTURE OF THE USC CLASSROOM
As of now, this prototype is pending its first pilot test with the official support of Facebook’s Oculus team. In the near future it will be tested in USC classrooms, and if successful it may find its way to classrooms all over the world.
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